The Magician’s Apprentice
An earthquake has just uncovered an ancient temple of unknown origin in the jungle. Seismologists believe another bigger earthquake could hit at any moment. Discover the secrets of the tomb before your team is buried along with the rest of this lost civilization.
[Escape Room Herndon]
You’re an apprentice for Carter the Great, the best magician this town has ever seen. Unfortunately for him, he’s been sharing the theater with his biggest rival, The Great Danton. Danton said he will be unveiling his newest trick at tomorrow’s performance. If his trick truly is amazing, it’ll surely put your show out of business. You must sneak into the theater at night and figure out the source of Danton’s new power otherwise Carter will surely be finished!
The Wizarding Hour
While visiting a rival wizard school you hear rumors of a sinister magical creature black market hidden away in the potions classroom and there is only one hour to free the helpless magical beasts before the evil professor returns.
The Wandmakers Curse
Stumbling into a shady wand shop on the dark wizard side of town wasn’t the best idea. Now you’ve angered the former shop owner’s spirit and your only chance of survival is to collect four wands, casting a powerful spell to free you from the Wandmaker’s curse.
Wizard and Dragon
Spakonur, the wizard of Akueryri Iceland, has taken the Dragon’s eggs to increase his power and train the young dragons. You must go to the Wizard’s house, retrieve the eggs and return them to a very angry dragon before she burns down the entire town. You must not let the dragon see you.
The Sorcerer’s Curse
[Lock & Clue]
Assembled to investigate a mysterious portal, you will embark on a perilous journey back in time to a realm of dark magic. Can you find the Sorcerer’s lair quickly enough to stop him from completing his spell of destruction?
The Wizard Realm
South Windsor, CT
You have always wanted to join a wizarding school of magic. But real magic doesn’t exist, or does it? Dr. X has discovered a dimension where magic is taught! Complete with wands and robes alike! However, we have detected some very odd readings coming from a specific School of Magic. We need you to pose as a student and infiltrate the school. Don’t worry we will help you forge your acceptance letter!
The School of Wizardry
You are cordially invited to audition for The School of Wizardry. After the recent unpleasantness with the-wizard-who-shall-not-be-named our esteemed university does not simply accept you because you are magical. You will have to earn your way in. This are not for the faint of heart.
The Warlock’s Curse
[Mind Lock Escape Room]
West Dover, VT
You have tracked down a magical wand to the wizard’s cottage and must now contend with the Warlock’s protective enchantments and puzzles. Do you have what it takes to retrieve the wand and save the world? You only have one hour before it is too late!